LessWrongreinforcement learning6h agoenergy 117

You can't make an omelette without breaking some urns

TL;DR In this post, we investigate two methods that aim to improve training efficiency over standard PPO for a grid world RL agent. In our experiments these methods can converge on better policies, but take roughly twice as long to do so. This project was done in the context of an ARENA 8.0 capstone project. Our code is available on GitHub . Introduction Reinforcement learning agents are trained to maximise a given reward function in their training environments. Common failure modes of the training process are reward hacking and goal misgeneralisation, roughly corresponding to outer and inner misalignment respectively. Reward hacking occurs when the supplied reward function does not correspond exactly to the developer’s intent, and the agent learns a way to satisfy the reward function without satisfying the intended objective. This can be addressed, at least in principle, by designing a better reward function. Goal misgeneralisation can occur even with a perfect reward function. If training and deployment environments differ, policies that satisfy the reward function during training, might fail to do so during deployment. Such policies are indistinguishable during training and we c

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